Perancangan Informasi Roleplay Bernuansa Lokal Indonesia Berdasarkan Adaptasi “Werewolf The Game” Melalui Media Board Game

Sofian, Alfi Syaiful (2021) Perancangan Informasi Roleplay Bernuansa Lokal Indonesia Berdasarkan Adaptasi “Werewolf The Game” Melalui Media Board Game. Other thesis, Univeristas Komputer Indonesia.

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Official URL: http://elibrary.unikom.ac.id

Abstract

Roleplay merupakan kegiatan yang dimana pemain akan mendalami suatu peran seseorang atau tokoh fiksi, pemain diharuskan untuk berpikir, berargumen, dan menarik kesimpulan untuk meraih kemenangan di akhir permainan. Roleplay merupakan permainan yang cukup sederhana dan imajinatif, bisa dimainkan dimanapun dan kapanpun. Roleplay yang terkenal yaitu Werewolf The Game dengan menggunakan kartu bergambar sebagai objek utama. Permainan jenis Werewolf The Game belum ada yang diadaptasi menjadi bernuansa lokal agar dapat menonjolkan ciri khas Indonesia sehingga menekankan nuansa lokal itu akan sangat penting terhadap permainan Roleplay Werewolf, maka dari itu dilakukan perancangan boardgame dan cardgame dari adaptasi Warewolf menjadi nuansa lokal, perancangan kartu peran ini diharapkan menarik minat khalayak untuk bermain roleplay dalam bentuk board game.

Item Type: Thesis (Other)
Uncontrolled Keywords: roleplay, nuansa lokal, boardgame, cardgame.
Subjects: 700_THE ARTS; FINE & DECORATIVE ARTS > 740_Drawing & Decorative Arts.
N Fine Arts > N Visual arts (General) For photography, see TR
Divisions: S1_SKRIPSI > FD_Desain Komunikasi Visual (19)
Depositing User: Mia Hayati Kosasih
Date Deposited: 13 Jul 2022 08:17
Last Modified: 13 Jul 2022 08:17
URI: http://elibrary.unikom.ac.id/id/eprint/5922

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