Implementasi metode forward chaining untuk penentuan kasus karakter pada game petualangan

Hakim, Alvi Luqmannul (2015) Implementasi metode forward chaining untuk penentuan kasus karakter pada game petualangan. Other thesis, Universitas Komputer Indonesia.

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Abstract

Penentuan status karakter pada game bertujuan untuk mengetahui kondisi karakter pada saat game dimainkan. Salah satu contoh persoalan status game adalah penentuan status karakter pada game petualangan. Game petualangan yang ada selama ini menitikberatkan permainan dimana pemain berperan sebagai karakter protagonis dalam sebuah cerita interaktif didorong oleh eksplorasi, menyelesaikan berbagai tantangan, dan mengalahkan musuh, sehingga terjadi berbagai interaksi dan kondisi yang dialami karakter pada saat game dimainkan, sedangkan informasi mengenai kondisi permainan khususnya status karakter pada game petualangan sangatlah kurang bahkan tidak ada sama sekali. Metode forward chaining merupakan metode yang digunakan untuk penentuan status karakter pada game petualangan. Analisis metode forward chaining dapat digunakan sebagai rule untuk menentukan status karakter berdasarkan gejala-gejala pada saat game dimainkan, sehingga dapat menghasilkan suatu kesimpulan yaitu status karakter yang berupa informasi karakter. Game berupa simulator yang dibuat dengan Blender Game Engine dan menggunakan bahasa pemrograman Python.

Determination of character status in the game aims to find out the condition of the character when the game is played. One example of a game status issue is the determination of character status in an adventure game. Adventure's so far focus in the role as a protagonist in an interactive story driven by exploration, completing various challenges, and defeat the enemy, causing a variety of interactions and conditions experienced by the characters during the game play, while the information about the game state in particular the character status in this adventure game is lacking even none at all. Forward chaining is a method that use to determine the character status in adventure game. Analysis of forward chaining can be use as a rule to determine the character status based on the symptoms during the game played, which can lead to a conclusion that the character status in the form of character informations. A simulator game made with Blender Game Engine and using Python programming language.

Item Type: Thesis (Other)
Additional Information: Migrasi dari GDL. Identifier: jbptunikompp-gdl-alviluqman-32731. Folder: S1-Final_Project / Fakultas_Teknik_dan_Ilmu_Komputer / Teknik_Informatika / 2015
Uncontrolled Keywords: Metode Forward Chainig, Status Karakter, Game, Blender Game Engine, Python
Divisions: S1 Skripsi > Teknik Informatika
Depositing User: Robot Migration
Date Deposited: 05 Nov 2026 11:49
Last Modified: 05 Nov 2026 11:49
URI: https://elibrary.unikom.ac.id/id/eprint/45817

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