Aplikasi E-Voting Berbasis Client-Server (Contoh kasus Pemilihan Ketua umum di Forum Warga Betawi Ciracas)

Febrianto, Anjar (2009) Aplikasi E-Voting Berbasis Client-Server (Contoh kasus Pemilihan Ketua umum di Forum Warga Betawi Ciracas). Other thesis, Universitas Komputer Indonesia.

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Abstract

E-Voting is the use of computer technology in the implementation of the

voting. One of the computer technology used for the implementation of e-voting is

to use client-server architecture. So the use of all-computer-based voting system is

expected to replace the manual process of voting.

Who want to achieve the goal of making e-voting application is able to

help officers in the committee calculates the number of voters and the election

results quickly and accurately.

In the process of development of e-voting application is using Research

Methodology observation and study literature. Techniques for data analysis

methods and software paradigm in the waterfall method is a technique for data

analysis while designing the application to use this method of object-oriented

design using Unifed Modeling Language (UML), UML is a language that has

become standard in the industry for visualization, designing and documenting the

software-based system object.

Once through the stages of development in accordance with the method

selected in the application pengimplementasian e-voting has a follow-up test

system that consists of alpha testing where this test using a black box testing

method that focuses on functional requirements and software testing Betha field

testing with the processing statistical data as the accuracy of the option value.

Keyword: electronic voting, voting, client-server, uml

E-Voting is the use of computer technology in the implementation of the

voting. One of the computer technology used for the implementation of e-voting is

to use client-server architecture. So the use of all-computer-based voting system is

expected to replace the manual process of voting.

Who want to achieve the goal of making e-voting application is able to

help officers in the committee calculates the number of voters and the election

results quickly and accurately.

In the process of development of e-voting application is using Research

Methodology observation and study literature. Techniques for data analysis

methods and software paradigm in the waterfall method is a technique for data

analysis while designing the application to use this method of object-oriented

design using Unifed Modeling Language (UML), UML is a language that has

become standard in the industry for visualization, designing and documenting the

software-based system object.

Once through the stages of development in accordance with the method

selected in the application pengimplementasian e-voting has a follow-up test

system that consists of alpha testing where this test using a black box testing

method that focuses on functional requirements and software testing Betha field

testing with the processing statistical data as the accuracy of the option value.

Keyword: electronic voting, voting, client-server, uml

Item Type: Thesis (Other)
Additional Information: Migrasi dari GDL. Identifier: jbptunikompp-gdl-anjarfebri-19231. Folder: S1-Final_Project / Fakultas_Teknik_dan_Ilmu_Komputer / Teknik_Informatika / 2009
Uncontrolled Keywords: electronic voting, voting, client, server, uml, unified modelling language
Divisions: S1 Skripsi > Teknik Informatika
Depositing User: Robot Migration
Date Deposited: 05 Nov 2026 05:36
Last Modified: 05 Nov 2026 05:36
URI: https://elibrary.unikom.ac.id/id/eprint/27448

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